Buildpack API 0.4 -> 0.5

This guide is most relevant to buildpack authors.

See the spec release for buildpack API 0.5 for the full list of changes and further details.

Stack ID

The buildpack may now indicate compatibility with any stack by specifying the special value *.

Character restrictions for process types

For each process in launch.toml, type is now restricted to only contain numbers, letters, and the characters ., _, and -, so symlinks on both linux and windows filesystems can be created.

Override env vars

Override is now the default behavior for env files without a suffix. It means that for the /env/, /env.build/, and /env.launch/ directories, the default, suffix-less behavior will be VAR.override instead of VAR.append+VAR.delim=:.

Decouple Builpack Plan and BOM

The Buildpack Plan and Bill-Of-Materials are now decoupled. <plan> that is provided to /bin/build and contains the Buildpack Plan entries for the buildpack, is now read-only. There are new [[bom]] sections in <layers>/launch.toml and <layers>/build.toml for runtime and build-time Bill-of-Materials entries respectively. There is a new [[entries]] section in <layers>/build.toml for Buildpack Plan entries that should be passed to subsequent buildpacks that may provide the dependencies.

exec.d

The launch process now supports exec.d executables. Unlike profile.d scripts, which must be text files containing Bash 3+ scripts, the exec.d scripts do not depend on a shell but can still modify the environment of the app process. Lifecycle will execute each file in each <layers>/<layer>/exec.d directory and each file in each <layers>/<layer>/exec.d/<process> directory. The output of the script may contain any number of top-level key/value pairs.